PROJECT DUNE / MINECRAFT REALMS
Get the plugin
Paper 1.21.4. Java 21. Your next expedition starts here.
06 / BEGIN YOUR EXPEDITION
The next step
is yours.
Install the suite on Paper 1.21.4 with Java 21. Enable the resource pack for the desert sandworm, haunted Fremen, spice and smuggler textures.
Download the latest build ↗Open a successful run and download the DuneRealms-Server-Package artifact. GitHub may require sign-in.
Explore the source on GitHub ↗- 01
Prepare your server
Stop Paper and back up worlds, plugin data and your database before upgrading.
- 02
Install the complete suite
Place Vault, DuneCore, DuneNPC, DuneTerrain and DuneEss JARs in plugins/. Keep one JAR per plugin.
- 03
Set your world, equip your players
Match backend planet settings, restart, and enable DuneResourcePack.zip on clients. Use /dune help to begin.
Running a network with the Spacing Guild +
Use one Paper backend per planet behind Velocity, matching plugin planet IDs and proxy server names. Enable BungeeCord plugin-message compatibility. Cross-server sightings need an online player connection on Arrakis; due notices wait while that backend is empty. Consult the manual for PostgreSQL, travel, persistence and current prototype limits.
Resource pack and gameplay notes +
The resource pack works with vanilla and Fabric Java 1.21.4 clients. Put the ZIP in .minecraft/resourcepacks and enable it in Options. Sandworms use Sniffer geometry with an invisible Husk controller. Smuggler textures change vanilla wandering traders; their missions run on Arrakis. Live Paper and Velocity behavior still needs staging-server verification.